The file GameMenu.res keeps all the data about the game menu while showing the Graphical User Interface (GUI) to the user. The Menu labels can be chaged accordingly to suit your ease of use.
For example, the Create Server can be changed to Start One. Quit can be chaged to Enough.
The GameMenu.res file can be seen in cstrike\resource\ folder. And it can be opened with normal text editor like Notepad or Wordpad. It looks like this,
"GameMenu"
{
"1"
{
"label" "Resume"
"command" "ResumeGame"
"OnlyInGame" "1"
}
"2"
{
"label" "Disconnect"
"command" "Disconnect"
"OnlyInGame" "1"
"notsingle" "1"
}
"4"
{
"label" "#GameUI_GameMenu_PlayerList"
"command" "OpenPlayerListDialog"
"OnlyInGame" "1"
"notsingle" "1"
}
"8"
{
"label" "-----------------------------"
"command" ""
"OnlyInGame" "1"
}
"9"
{ "label" "Listen Server"
"command" "OpenCreateMultiplayerGameDialog"
}
"10"
{
"label" "Search"
"command" "OpenServerBrowser"
}
"11"
{ "label" "Options"
"command" "OpenOptionsDialog"
}
"12"
{
"label" "Quit"
"command" "Quit"
}
}
The label line in each case can be changed to required word, but the command should be same.
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