Games now a days are so big, that you cannot play those games in some normal PCs. You need to get a faster, high performance PC to get the game well running. There is one more option as it looks like. The game accelerators.
To give you some idea about these game accelerators, DirectX is an tool which allows hardware use with some communication, if a new tool is made to communicate and operate the hardware faster, it can be used as a game accelerator with some additional options. That's how the race goes on. Programming is a source from where you can expect no saturation. Everything can be updated and improved. And no program is perfect.
Why to use? - Game accelerators are of very little use, they are useful for the PCs which are running slower but are capable of playing those games. The games may run slower on the PCs with adequate requirements because of non-optimized operating systems and complex game algorithms and programming methods. In these cases, the game accelerators may help you little bit.
If you are using a PC with inadequate requirements for the game, no matter how many accelerators you use, the game cannot run faster than a particular speed. The game accelerators try to optimize the game and operating system operations and try to speed up the game, but they have a limit to speed up the game. If the game and the operating system have been designed perfectly, then the game accelerators have no effect.
For Example, if you are using Windows 7 Operating system, which is said to have optimized for gaming too, you can see no difference in using Game accelerators in Windows 7. This is how it goes on. If you are a nice teacher, you can improve some student in his score only if he scores less than 100%. If he scores 100%, there is no way you can improve his score.
The practical case of the game accelerators may not so less, but it is definitely minor one. If you want to check it out by yourself, you can test by running it on some slower PC which runs some game slower. The game may still run slower but you can see the difference. That's what is the minor part.
One more notable thing is that, when you are using the game accelerators, they may use the hardware resources out of their limits, this is a different method of speeding up a PC. In this case, the hardware may be subjected to heat and may decrease the life of the circuits and chips on the board. This is a case where you should avoid using the game accelerators.
Still important to note is that, the game accelerators try to access things very deep. So they may change the performance of the PC is a negative way. A bug in the application would make the whole OS crash. take care of these too.
Showing posts with label Operating Systems. Show all posts
Showing posts with label Operating Systems. Show all posts
Tuesday, September 8, 2009
Tuesday, January 13, 2009
Solution for Prince of Persia 2008 Crash Problems
There are crash reports for almost all the games released. There are some cases where the game is said to be crashing while switching between windows. The game needs to pause while switching between windows. So, the crash may be caused because of the problem in stopping the game in the situation and saving the state. It is better to grant it admin privileges in the operating systems like windows vista or any other with out write permissions for the normal files.
One kind problem for crashing comes with the compatibility issues of game and the operating system. The game may be well programmed but because of older versions of the graphic drivers or the operating system libraries the game may result in crashing. This generally happens when making use of the library, .dll files. So it is better to upgrade all the .dll files which ever the game uses.
The other kind of problems exist where the game crashes while loading in the beginning itself. This kind of crash generally happens when there is a problem with the files loading. Like the introduction videos, or some other .dll files which may be corrupt from the beginning. In this case the solution would be to replace those files with different version ones or to re-install which may work.
One kind problem for crashing comes with the compatibility issues of game and the operating system. The game may be well programmed but because of older versions of the graphic drivers or the operating system libraries the game may result in crashing. This generally happens when making use of the library, .dll files. So it is better to upgrade all the .dll files which ever the game uses.
The other kind of problems exist where the game crashes while loading in the beginning itself. This kind of crash generally happens when there is a problem with the files loading. Like the introduction videos, or some other .dll files which may be corrupt from the beginning. In this case the solution would be to replace those files with different version ones or to re-install which may work.
Saturday, January 3, 2009
Solving Technical Problems of Games and Applications by Self
Most of the games in the present day which are designed for PCs along with PSP and XBOX are being designed for Win32 Platform. This is the result of the popularity and the easier porting capabilities for Win32. Better part with Microsoft Windows is that it uses DirectX which is capable of running the 3D games even without OpenGL support and compatible hardware speeds for Operating System.
Basically there should be some settings for windows which should make it simpler to know what the issue is when a problem comes with any application or game. These settings include the following,
Just after the installation of the Operating System, make sure that the file extensions and the hidden files and the system files are shown. You should be able to see all the files in the Hard Disk and each file also includes the extension of the file shown.
One should know what are the system files and what are the files of the application or a game. Basically there are some system files hidden in other drives. One of it is System Restore. And the other files more important to the OS in the installation drive are the pagefile.sys, the NTuser.DAT etc. These are some of the hidden files which should not be touched what ever problem may exist. Better thing is to see all the files in C: Drive or the installation drive and the other drives for what the pre-written files are.
Coming to the basic problem with any application, there can be any problem with any of the files generally of the installed games and applications rather than the OS files. In this situation, the Operating System will show an error report. The error report generally includes a request to Send the error report to the Developer and a Don't Send option. In this case the problem in the application can be seen by opening the Details tab.
In the Details tab, the problem with the specific executable file is shown. This executable needs to be re-installed or to be copied from some other previous dumps or from the developers website. Also, if the application do not need such a file as its basic need, like if it is an optional file, then it can be renamed to exclude it from loading. These optional files generally will be the introduction movies in games and other picture or background kind of files and does not need to re-install everything. Some times if the file in the installer itself is corrupt, it is a must to change the file with a duplicate and by renaming the duplicate file with the original filename, only if the corrupt file is a video or a picture file.
Some times some of the main executables will be corrupt because of some reason. This situation can be solved by getting the patches for the executables from the developer.
Basically there should be some settings for windows which should make it simpler to know what the issue is when a problem comes with any application or game. These settings include the following,
Just after the installation of the Operating System, make sure that the file extensions and the hidden files and the system files are shown. You should be able to see all the files in the Hard Disk and each file also includes the extension of the file shown.
One should know what are the system files and what are the files of the application or a game. Basically there are some system files hidden in other drives. One of it is System Restore. And the other files more important to the OS in the installation drive are the pagefile.sys, the NTuser.DAT etc. These are some of the hidden files which should not be touched what ever problem may exist. Better thing is to see all the files in C: Drive or the installation drive and the other drives for what the pre-written files are.
Coming to the basic problem with any application, there can be any problem with any of the files generally of the installed games and applications rather than the OS files. In this situation, the Operating System will show an error report. The error report generally includes a request to Send the error report to the Developer and a Don't Send option. In this case the problem in the application can be seen by opening the Details tab.
In the Details tab, the problem with the specific executable file is shown. This executable needs to be re-installed or to be copied from some other previous dumps or from the developers website. Also, if the application do not need such a file as its basic need, like if it is an optional file, then it can be renamed to exclude it from loading. These optional files generally will be the introduction movies in games and other picture or background kind of files and does not need to re-install everything. Some times if the file in the installer itself is corrupt, it is a must to change the file with a duplicate and by renaming the duplicate file with the original filename, only if the corrupt file is a video or a picture file.
Some times some of the main executables will be corrupt because of some reason. This situation can be solved by getting the patches for the executables from the developer.
Saturday, December 6, 2008
128 bit Operating System for Gaming
It is great to have the Operating Systems of 128 Bit to have the games played with out any lag in the systems. The games need to a greater performance of the Computers when compared to most of the normal PC applications that are in domestic use around the world daily. The 128 bit Operating System should increase the performace of the PC theoritically to four fold than the 32 bit OS what is in wide use present day. This is based on the hypothesis that 128 bit OS is capable of processing 128 bits of data in each cycle, where as it is just 32 in 32 bit OS.
The key here is that the programming of the game also should be done in the way that it uses 128 bits of data per cycle. Or in other words, 128 bit software compatible to 128 bit OS. The Graphic Cards of nVIDIA in use around world today are also 128 bit supporting hardware. But when does they come in use. Awaiting the 128 bit OS, and of course, 128 bit games from those like EA and Activision.
The key here is that the programming of the game also should be done in the way that it uses 128 bits of data per cycle. Or in other words, 128 bit software compatible to 128 bit OS. The Graphic Cards of nVIDIA in use around world today are also 128 bit supporting hardware. But when does they come in use. Awaiting the 128 bit OS, and of course, 128 bit games from those like EA and Activision.
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